Hu Tao team
Vaporize · MeltPlays Off-field HydroPyro carry with two Hydro units for Vaporize on every Charged Attack, and Citlali’s Cryo for Melt and shred.

Yanshang Teahouse
Build guide · Genshin Impact
Valley Orchid
The best Yelan build in Genshin Impact (Version 7.0) is Silvershower Heartstrings with Heart of Depth. Updated August 22, 2026
Also works: Astral Vulture's Crimson Plumage, The First Great Magic, Blackcliff Warbow, Scion of the Blazing Sun
#1
Normal Attack
Max first
#2
Elemental Skill
Then
#3
Elemental Burst
Next
Pyro carry with two Hydro units for Vaporize on every Charged Attack, and Citlali’s Cryo for Melt and shred.
Cryo carry with a second Cryo for resonance CRIT and two Hydro units to keep targets frozen and feed Furina’s buff.
Cryo carry with Pyro from Durin and Nicole for Melt, and Xilonen for shred.
Genshin Impact 5★ Hydro Bow Main DPS
Silvershower Heartstrings is the closest fit on the game's own numbers: Yelan's kit multiplies HP, and a weapon is ranked here on whether its ascension stat and its passive act on that stat. The Daybreak Chronicles, Sequence of Solitude and Astral Vulture's Crimson Plumage come next. No playtested ranking has been imported for Yelan, so this is arithmetic over the kit data rather than a damage measurement.
Run Heart of Depth on Yelan, with Nymph's Dream and Tenacity of the Millelith behind it. Main stats are HP% sands, Hydro DMG Bonus goblet, CRIT Rate / CRIT DMG circlet. Roll substats in the order CRIT Rate > CRIT DMG > HP% > Energy Recharge.
Talent priority is Normal Attack > Elemental Skill > Elemental Burst. The Elemental Burst costs 70 energy, which is what an Energy Recharge target has to clear.
Yelan plays Off-field Hydro in the Hu Tao team, alongside Hu Tao, Citlali and Furina.

Normal Attack Performs up to 4 consecutive shots with a bow.
Charged Attack Performs a more precise Aimed Shot with increased DMG. While aiming, flowing water will accumulate on the arrowhead. A fully charged torrential arrow will deal Hydro DMG.
Breakthrough Yelan will enter a "Breakthrough" state after spending 5s out of combat, which will cause her next Charged Aimed Shot to have 80% decreased charge time, and once charged, she can fire a "Breakthrough Barb" that will deal AoE Hydro DMG based on Yelan's Max HP.
Plunging Attack Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1-Hit DMG | 40.7% | 44.0% | 47.3% | 52.0% | 55.3% | 59.1% | 64.3% | 69.5% | 74.7% | 80.4% | 86.1% | 91.8% | 97.4% | 103.1% | 108.8% |
| 2-Hit DMG | 39.0% | 42.2% | 45.4% | 49.9% | 53.1% | 56.8% | 61.7% | 66.7% | 71.7% | 77.2% | 82.6% | 88.1% | 93.5% | 99.0% | 104.4% |
| 3-Hit DMG | 51.6% | 55.8% | 60.0% | 66.0% | 70.2% | 75.0% | 81.6% | 88.2% | 94.8% | 102.0% | 109.2% | 116.4% | 123.6% | 130.8% | 138.0% |
| 4-Hit DMG | 32.5%+32.5% | 35.2%+35.2% | 37.8%+37.8% | 41.6%+41.6% | 44.2%+44.2% | 47.3%+47.3% | 51.4%+51.4% | 55.6%+55.6% | 59.7%+59.7% | 64.3%+64.3% | 68.8%+68.8% | 73.3%+73.3% | 77.9%+77.9% | 82.4%+82.4% | 86.9%+86.9% |
| Aimed Shot | 43.9% | 47.4% | 51.0% | 56.1% | 59.7% | 63.7% | 69.4% | 75.0% | 80.6% | 86.7% | 92.8% | 98.9% | 105.1% | 111.2% | 117.3% |
| Fully-Charged Aimed Shot | 124.0% | 133.3% | 142.6% | 155.0% | 164.3% | 173.6% | 186.0% | 198.4% | 210.8% | 223.2% | 235.6% | 248.0% | 263.5% | 279.0% | 294.5% |
| Breakthrough Barb DMG | 11.58% Max HP | 12.44% Max HP | 13.31% Max HP | 14.47% Max HP | 15.34% Max HP | 16.21% Max HP | 17.36% Max HP | 18.52% Max HP | 19.68% Max HP | 20.84% Max HP | 21.99% Max HP | 23.15% Max HP | 24.60% Max HP | 26.05% Max HP | 27.49% Max HP |
| Plunge DMG | 56.8% | 61.5% | 66.1% | 72.7% | 77.3% | 82.6% | 89.9% | 97.1% | 104.4% | 112.3% | 120.3% | 128.2% | 136.1% | 144.1% | 152.0% |
| Low/High Plunge DMG | 113.6%/141.9% | 122.9%/153.5% | 132.1%/165.0% | 145.3%/181.5% | 154.6%/193.1% | 165.2%/206.3% | 179.7%/224.5% | 194.2%/242.6% | 208.8%/260.8% | 224.6%/280.6% | 240.5%/300.4% | 256.3%/320.2% | 272.2%/340.0% | 288.0%/359.8% | 303.9%/379.6% |

Fires off a Lifeline that allows her to move rapidly, entangling and marking opponents along its path. When this rapid movement ends, the Lifeline will explode, dealing Hydro DMG to the marked opponents based on Yelan's Max HP.
Tap Moves a certain distance forward swiftly.
Hold Engages in continuous, swift movement, during which Yelan's resistance to interruption is increased. During this time, Yelan can control this rapid movement and end it by using this Skill again.
Additionally, each opponent marked by the Lifeline when it explodes grants Yelan a 34% chance to reset her Breakthrough state.
Not until she begins to tug on the strings do evildoers, crooks, and scheming villains alike know that there is no escape.
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 22.6% Max HP | 24.3% Max HP | 26.0% Max HP | 28.3% Max HP | 30.0% Max HP | 31.7% Max HP | 33.9% Max HP | 36.2% Max HP | 38.4% Max HP | 40.7% Max HP | 43.0% Max HP | 45.2% Max HP | 48.1% Max HP | 50.9% Max HP | 53.7% Max HP |
| Max Duration (Hold) | 3.0s | 3.0s | 3.0s | 3.0s | 3.0s | 3.0s | 3.0s | 3.0s | 3.0s | 3.0s | 3.0s | 3.0s | 3.0s | 3.0s | 3.0s |
| CD | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s | 10.0s |

Deals AoE Hydro DMG and creates an "Exquisite Throw," which aids her in battle.
Exquisite Throw Follows the character around and will initiate a coordinated attack under the following circumstances, dealing Hydro DMG based on Yelan's Max HP: · Can occur once every second when your active character uses a Normal Attack. · Will occur each time Yelan's Lifeline explodes and hits opponents.
"A gambling addiction is going to do you no good. I mean, let me just do the math for you as the dealer. What do you think your odds of beating me are, when I have seven dice and you, only one?"
Talent level
10 is the cap from materials; C3 and C5 add +3.
| Attribute | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Skill DMG | 7.31% Max HP | 7.86% Max HP | 8.40% Max HP | 9.13% Max HP | 9.68% Max HP | 10.23% Max HP | 10.96% Max HP | 11.69% Max HP | 12.42% Max HP | 13.15% Max HP | 13.89% Max HP | 14.62% Max HP | 15.53% Max HP | 16.44% Max HP | 17.36% Max HP |
| Exquisite Throw DMG | 4.87% Max HP ×3 | 5.24% Max HP ×3 | 5.60% Max HP ×3 | 6.09% Max HP ×3 | 6.46% Max HP ×3 | 6.82% Max HP ×3 | 7.31% Max HP ×3 | 7.80% Max HP ×3 | 8.28% Max HP ×3 | 8.77% Max HP ×3 | 9.26% Max HP ×3 | 9.74% Max HP ×3 | 10.35% Max HP ×3 | 10.96% Max HP ×3 | 11.57% Max HP ×3 |
| Duration | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s | 15.0s |
| CD | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s | 18.0s |
| Energy Cost | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 | 70 |

When the party has 1/2/3/4 Elemental Types, Yelan's Max HP is increased by 6%/12%/18%/30%.

So long as an Exquisite Throw is in play, your own active character deals 1% more DMG. This increases by a further 3.5% DMG every second. The maximum increase to DMG dealt is 50%. The pre-existing effect will be dispelled if Depth-Clarion Dice is recast during its duration.

Gains 25% more rewards when dispatched on a Liyue Expedition for 20 hours.
Level 90 and every talent to 10
5,377,500
Mora 17 material lines
Ascension to 90
420,000
Mora 9 materials · 6 steps
All 3 talents to 10
4,957,500
Mora 3× the single-talent bill
20,000Mora
40,000Mora
60,000Mora
80,000Mora
100,000Mora
120,000Mora
Total to level 90
420,000 Mora
12,500Mora
17,500Mora
25,000Mora
30,000Mora
37,500Mora
120,000Mora
260,000Mora
450,000Mora
700,000Mora
One talent to 10
1,652,500 Mora
All 3 talents to 10
4,957,500 Mora
C1Lingering Lifeline gains 1 additional charge.
C2When Exquisite Throw conducts a coordinated attack, it will fire an additional water arrow that will deal 14% of Yelan's Max HP as Hydro DMG. This effect can trigger once every 1.8s.
C3Increases the Level of Depth-Clarion Dice by 3. Maximum upgrade level is 15.
C4Increases all party members' Max HP by 10% for 25s for every opponent marked by Lifeline when the Lifeline explodes. A maximum increase of 40% Max HP can be attained in this manner.
C5Increases the Level of Lingering Lifeline by 3. Maximum upgrade level is 15.
C6After using Depth-Clarion Dice, Yelan will enter the Mastermind state. In this state, all of Yelan's Normal Attacks will be special Breakthrough Barbs. These Breakthrough Barbs will have similar abilities to normal ones and the DMG dealt will be considered Charged Attack DMG, dealing 156% of a normal Breakthrough Barb's DMG.
The Mastermind state lasts 20s and will be cleared after Yelan fires 5 arrows.

Yelan's outfit. It has lurked alongside its wearer in the shadows over many a year, to the point where the outfit almost has a mysterious temper of its own, like an orchid blooming at midnight.

The outfit Yelan has prepared for her holiday. Elegant yet neat, it conveys a sense of leisure while somehow still carrying a hint of concealed aggression...
Names, descriptions and art from the game data. Pick an outfit on the stage to see it full size.